Tyrannosaurus Death!: A Conversation with Adam Volerich

This interview is a part of Issue #2: Breath. You can get your own physical copy of the zine through our store or Patreon.

Though we featured some of Adam Volerich’s still photography in our previous issue, he’s primarily a filmmaker. We’ve been big supporters of his work, through Magnalux Pictures or otherwise, at Secret Cave. His catalogue shines with ingenuity, off-beat humour and a deep respect for the power of location. With the release of his latest short-film, Tyrannosaurus Death!, we jumped at the opportunity to interview Adam about its production.

Below is a cropped sample page from our zine.…   [continue reading]

Outsider Textiles: A Conversation with Shanell Papp

This interview is a part of Issue #2: Breath. You can get your own physical copy of the zine through our store or Patreon.

In our last issue, Birth, we featured a single piece of Shanell Papp’s distinctive artwork. We would have liked to show more, and initially planned for an in-depth look at her talent for textiles. It’s a medium she explores and warps in surprising ways, with an intense attention to detail. The physicality of her output makes her focus on anatomy and the macabre more direct. For this zine, we spoke to Shanell about some of her intentions and drives.…   [continue reading]

Almost Normal: Why I Love Lowbrow Art

This piece was written by Warren “WEE” Elliott for Issue #2: Breath. You can purchase a physical copy through our store or Patreon.

Lowbrow art is a raw, frequently unpolished graphic style that grew out of the underground comix, punk music, and hot-rod scenes. Often it focuses on sex, drugs, and anything that might be considered taboo. Its aim is to violate social norms and slap polite society in the face with the dirty and calloused hand of reality. It’s rough, it’s real, and I love it!

I grew up in a working class family, in a working class neighborhood, in a very conservative Christian community — Lynchburg, Virginia to be exact. …   [continue reading]

Constructing Achewood: A Momentary Diversion with Chris Onstad

Click here to order Issue #2: Breath, including this interview, from our store. Alternatively, copies are available through Patreon.

Achewood, a webcomic launched in 2001, is among the densest works of fiction on the internet. Resting on the mannerisms of a developed cast of complex characters, it later evolved to include blogs, Twitter accounts and even a cookbook. Its creator, Chris Onstad, has given life to every corner of its titular setting through a series of inspired arcs. For Issue #2: Breath, we talked to Chris about Achewood, some of the process behind it and its future.…   [continue reading]

Issue #2: Breath: FINAL ANNOUNCEMENT

Issue #2: Breath is available to order through our store or, alternatively, as a reward to Patreon supporters.

We’re now preparing to post out copies of Issue #2: Breath! If you haven’t yet ordered a copy, you can do so by visiting our store or brand new Patreon page. We’ve worked hard to make this zine worth the money, by filling it with as much writing, art and photography as we could source. In the end, we’ve more than doubled the page count of our debut issue.

We’re immensely proud of the contributors who have given this project life.…   [continue reading]

Jenna Brown Interview: A Hat in Time, Illustration and Zines

This interview is a feature from our second printed zine, Issue #2: Breath.

For early access to our upcoming game music podcast, The Sound Test, click here to check out our Patreon!

Following its release last year, A Hat in Time has been embraced by players and critics alike. Lauded as a love letter to the fading genre of 3D platformers, it’s a welcome slice of nostalgia. While that would be enough to ensure the game success, its developers have filled every corner with their own innovations. Because of this, A Hat in Time was among the most memorable titles of 2017.…   [continue reading]

Issue #2: Breath: General Updates and News #3

You can pre-order a physical copy of Issue #2: Breath here!

The next three weeks represent our final push before we publish Issue #2: Breath. Benjamin and I have been doing all we can in the background to make this zine special. We’ve worked hard to give our excellent submissions the formats they deserve, and we couldn’t be happier with the results.

However, we originally planned for a 2nd of April release date. Due to a number of circumstances, there will likely be a fortnight’s delay. The issue will still print in April, but we need the extra days in order to perfect the product. …   [continue reading]

Issue #2: Breath: General Updates and News #2

You can find some more background on Issue #2: Breath here!

Since posts have definitely been slower here this year, I feel it’s only fair that we show why. We stated our heavier concentration on Issue #2: Breath in this previous post. But, with so much going on in the background, it’s about time we gave an update.

Several contributions have already come in, and received full page formats from Benjamin and I. Neither of us can believe the quality of submissions this time around, and we’ve tried to live up to that with our designs. Last week, we worked on a three-page spread exploring the art of Katrine Claassens.…   [continue reading]

Issue #2: Breath: General Updates and News

This year at Secret Cave, we’re changing our pace somewhat. Following the release of our first zine last year, we’ve already started work on a second issue. It’s important to us that Issue #2: Breath is an improvement in every possible way on our original venture. As such, certain elements of our output are likely to slow down until our estimated release date in April.

In no way does that mean our domain content will stop. In fact, Benjamin and I already have numerous drafts that we’re working on. However, we have made our next zine a conscious priority. Unfortunately, this is likely to have an impact on the amount of posts here.…   [continue reading]

Poor Messrs. Fish

This piece is an extract from our first print zine, Issue #1: BirthClick here for more information.

I can’t bear to harm a smiling face. A smiling face conceals a soul. A smiling face’s feelings are hurt when you mangle it. Eating it is bad enough, but throwing it away is reprehensible, and if I eat the smiling face it has at least served its life purpose.

That’s why I’m sitting, edge-of-my-seat, eye-on-the-clock, flicking through a plate of goldfish crackers to find the ones with faces so I can eat them and rescue them from the garbage. It is very horrible of the makers of goldfish crackers to put faces on some but not all of the goldfish.…   [continue reading]