We can go right back to Tennis for Two, Spacewar! and even further afield, if the historic curiosity takes you, but just what relation do these electronic experiments hold to today’s virtual playgrounds and landscapes? Perhaps the mind-set of the modern gamer was in fact born, as is often stated, with Miyamoto’s fertile concepts. Perhaps, instead, that mind-set is slowly dying and we should instead thank the advent of immersion for our current approach to video games. That and, of course, the competitive drive that leads us to turn pixels to e-sports.