The Last Guardian [FINAL IMPRESSIONS]

The Last Guardian
Final Impressions

Concept
8/10

The conceptual thrust behind The Last Guardian had me somewhat confused when I first reviewed it.  After a more complete experience it’s clear that my assumptions were right.  For example, the main themes permeating both its story and gameplay are teamwork and friendship.  To expertly explore those thoughts, Trico is a uniquely realised AI mechanic, which anchors the whole thing.  Bringing him to life must have been a daunting prospect in an age where artificial intelligence is so widely weak.  That they took to the task with such flair and determination is laudable in itself, and the end result is entirely one of a kind.  …   [continue reading]

The Last Guardian [FIRST IMPRESSIONS]

The Last Guardian
First Impressions

Concept
7/10

From its opening notes, it’s tough to discern exactly what the designers’ intentions were.  However, the game is clearly about teamwork and forming bonds.  Its unique approach of interacting with a very independent beast is compelling in the extreme.  Beyond that, it seems a slow and contemplative puzzle-platformer.  Under that lens, The Last Guardian is far from unique – even from the creators who made it.  While the ideas at play here are interesting and engaging, it’s admittedly a little thin on the ground.  Its minimalism sometimes undermines it, while also being a credit to its approach.  …   [continue reading]