Publishing this two days after the event aired, I can’t help but question if there’s any point. Then I realised, one of the reasons that I cover WWE PPVs here is to track their progress and development over time. Missing one, in a year that will have fourteen by its end, may not seem a big deal. However, I feel that not reporting this one PPV would be unfair on certain talents within. For example, Randy Orton and Jinder Mahal have been running a questionable and tiresome feud for some time now. It would be the height of injustice not to comment on their Punjabi Prison match at this year’s Battleground; it made me quite like Mahal for the first time, which is always worthy of discussion.… [continue reading]
For this SCP Mini, we haven’t drawn from outside materials or our interview guests. Instead, for the first time, we’ve used clips from our very first season of podcasts. Within that season, we were a rather different beast. Season Two almost entirely consists of interviews with other creatives about their work. In our first episodes, Benjamin and I simply recorded casual conversations about pre-set topics. It was a very formative time for us, but I still feel there are some interesting relics there. It makes for the most entertaining listening when the two of us argued, which would usually feature my explosive temper.… [continue reading]
The name Great Balls of Fire doesn’t exactly inspire high-expectations. This is, partly, why I found myself unable to get too excited for it. Of course, i’m not that shallow and it’s not the only reason. In addition, certain elements of my personal and professional life became too demanding in the past month to spare time for weekly editions of Raw. This meant that this was another PPV that I went into somewhat blindly. I was peripherally aware of certain storylines; it’s been hard to ignore the rumblings between Big Cass and Enzo Amore, for example. Also, the wildly anticipated clash between Samoa Joe and Brock Lesnar was a clear selling point.… [continue reading]
This article ties in to a podcast I recorded with Doug Lussenhop, available here.
Doug Lussenhop, also known as DJ Douggpound, is someone with far more output than many might expect. Mostly, he’s remembered as the editor who helped shape Tim and Eric Awesome Show, Great Job! into its distinctive and influential form. While his editing work represents a huge catalogue, it’s the tip of an incredibly intriguing iceberg. Lussenhop is never content to sit back, comfortable, in any one box. His creativity has branches in almost all forms of media, from music and writing to innovative live performances and apps.… [continue reading]
I’m not sure how it ended up this way, but this month’s is the most disparate offering I’ve curated yet. Still, there’s only one point in it that I think is uncomfortable and jarring. Be aware of the transition between Boards of Canada‘s Satellite Anthem Icarus and Modest Mouse‘s Ocean Breathes Salty; it’s a particularly nasty one. Unfortunately, it was a bit too late to do anything about and Ocean Breathes Salty is good enough to get past it. Beyond that, this month’s playlist skips from genre to genre without a moment’s rest. On the whole, it works quite well with a playful verve.… [continue reading]
This month’s playlist is much more varied than the February edition. I tried a lot harder to make it a bit more representative of my overarching tastes. That said, quite a lot of this material was new to me. I’m finding that making these is helping me to discover a few things myself. That, at the very least, makes it worth doing. Overall, i’m really quite happy with this one. However, I do have a couple of problems i’d like to iron out for April’s Office Chart. For example, I feel the two halves are slightly too separate. After a more upbeat opening, it’s quite a bit more chilled out by its conclusion. … [continue reading]
Hear the writers discuss this subject (and the whole Final Fantasy series) on the Secret Cave Podcast!
My first impressions of Final Fantasy XV came after a mere four hours of toe-dipping. As a result it was quite naive, occasionally singing praises where it shouldn’t. Conversely, there were many criticisms that weren’t exactly fair. There’s much to comment on with this release, and the mix of emotions it can bring about in players is stark. An equal portion of you is likely to utterly despise it as the side of you that loves it. With both its successes and its mistakes, it constantly provokes a strong response. … [continue reading]
The Last Guardian
From its opening notes, it’s tough to discern exactly what the designers’ intentions were. However, the game is clearly about teamwork and forming bonds. Its unique approach of interacting with a very independent beast is compelling in the extreme. Beyond that, it seems a slow and contemplative puzzle-platformer. Under that lens, The Last Guardian is far from unique – even from the creators who made it. While the ideas at play here are interesting and engaging, it’s admittedly a little thin on the ground. Its minimalism sometimes undermines it, while also being a credit to its approach. … [continue reading]