Secret Cave Podcast #7: Death Stranding, Physicality, One-Handed Gameplay

In this extended special episode, we have Andy Tyrrell โ€” Leeโ€™s dad โ€” as a guest on the podcast.

Iโ€™d heard murmurings from Lee that Andy thinks the podcast is aย weekly meeting of the pretentious mutual admiration society, so here Iโ€™m preparing to defend myself.

Tensions aside, in episode 7 we talk about emotion in games, generational perspective, and sex censorship. We also explainย why we never talk about anything physical.

As always,ย we’ll be announcing episodes on Twitter, and streaming them on Twitch.

Subscribe on iTunes to get future episodes downloaded automatically.

…But for now, listen to this week’s episode:

๐Ÿ“ป in this episode, we discuss:

  • Criticism from Leeโ€™s dad on the podcast so far
  • Thoughts on the trailer for Death Stranding
  • Are teaser trailers misrepresenting games?
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Hear the writers discuss this subject on the Secret Cave Podcast!

First Impressions

(all ratings are out of 10)


Video games as art is nothing new, butย thatgamecompany‘s concept of building games around the emotions they want the player to feel is fascinating and unique. ย The idea behindย Journey and what it brings to the table represents a genuine step forward that too many young designers seem frightened of. ย There are many more steps to take, but withoutย Journey the whole process would surely have been slower.

British fellow consumes media and regurgitates back what you should think about it.
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