Terry Scott Taylor Interview: The Music of The Neverhood, Skullmonkeys and Armikrog

For early access to our upcoming game music podcast, The Sound Test, click here to check out our Patreon!

Released in 1996, The Neverhood was the first game to make use of claymation in all of its animations. Its environments burst with distinctive singularity, but the game’s popularity was boosted by its memorable puzzles and, particularly, its soundtrack. Composed by Terry Scott Taylor, a prolific songwriter and founding member of Daniel Amos, its odd vocals and playful tone were a perfect match for a world pocked with fingerprints and creativity.

Just two years later, a sequel dropped for the PlayStation.…   [continue reading]

Jenna Brown Interview: A Hat in Time, Illustration and Zines

This interview is a feature from our second printed zine, Issue #2: Breath.

For early access to our upcoming game music podcast, The Sound Test, click here to check out our Patreon!

Following its release last year, A Hat in Time has been embraced by players and critics alike. Lauded as a love letter to the fading genre of 3D platformers, it’s a welcome slice of nostalgia. While that would be enough to ensure the game success, its developers have filled every corner with their own innovations. Because of this, A Hat in Time was among the most memorable titles of 2017.…   [continue reading]

Issue #2: Breath: General Updates and News #3

You can pre-order a physical copy of Issue #2: Breath here!

The next three weeks represent our final push before we publish Issue #2: Breath. Benjamin and I have been doing all we can in the background to make this zine special. We’ve worked hard to give our excellent submissions the formats they deserve, and we couldn’t be happier with the results.

However, we originally planned for a 2nd of April release date. Due to a number of circumstances, there will likely be a fortnight’s delay. The issue will still print in April, but we need the extra days in order to perfect the product. …   [continue reading]

Issue #2: Breath: General Updates and News #2

You can find some more background on Issue #2: Breath here!

Since posts have definitely been slower here this year, I feel it’s only fair that we show why. We stated our heavier concentration on Issue #2: Breath in this previous post. But, with so much going on in the background, it’s about time we gave an update.

Several contributions have already come in, and received full page formats from Benjamin and I. Neither of us can believe the quality of submissions this time around, and we’ve tried to live up to that with our designs. Last week, we worked on a three-page spread exploring the art of Katrine Claassens.…   [continue reading]

Rucka Rucka Ali Interview: Constructing Parody and Character

This piece ties in to a podcast I recorded with Rucka Rucka Ali, available here.

For our final interview of 2017, we invited Rucka Rucka Ali to speak to us about his creativity and craft. Since 2006, Rucka has carved out a significant legacy as the internet’s most offensive parody artist. In his music, he often makes use of racial stereotypes and observations. All too often, and erroneously, his songs are accused of racism. In fact, his output is a cleverly constructed dissection of the culture politics we all drown in. They’re also incredibly funny, with a “no holds barred” attitude that starkly contrasts the safe-space mindset of modern liberalism.…   [continue reading]

Rhys from Goldie Lookin Chain Interview

This article ties in to a podcast I recorded with Rhys from GLC, available here. I also previously interviewed his bandmate, Eggsy, which you can find here.

Last month, Goldie Lookin Chain released Fear of a Welsh Planet. It’s an album that continues their trend of hilarious, but relatable, hip-hop. To find out more on its creation, and the evolution of GLC across a lengthy career, I spoke to Rhys (also known as P. Xain). As the member responsible for almost all of the group’s music and production, he’s been deeply ingrained from their earliest beginnings.

Aside from Goldie Lookin Chain, Rhys has put out a number of intriguing solo releases.…   [continue reading]

Maddox Interview: F*ck Whales, Video Games and Criticism

This article ties in to a podcast I recorded with Maddox, available here.

George Ouzounian, better known as Maddox, has built his brand on the internet for twenty years. Beginning with The Best Page in the Universe in 1997, the project has grown into a number of different mediums. Primarily, Maddox considers himself a writer and satirist. Yet, he’s always made an effort to craft content for various platforms. While maintaining a consistent and practised tone, Maddox now produces podcasts, animation, comics and YouTube videos. He’s even currently working on a video game. Though all of his output is faithful to the core of his character, his outspoken penmanship inspires it all.…   [continue reading]

Issue #1: Birth: A Final Announcement and Update

Several months ago, we announced our first physical zine. Since that announcement, Benjamin and I have been working hard to make Issue #1: Birth a reality. On the same day as this post’s publication, we’ve made our final order for the complete batch of debut issues. Once we’ve received them, we’ll send out individual copies to our subscribers. With its release just a few days away, this post will take a look at each of the zine’s talented contributors. In addition, I’ll detail a few of the difficulties we’ve encountered in the process, and how they’ve helped us to develop.…   [continue reading]

Caedmon: Creating Creativity (Maurizio Fusillo Interview)

This article ties in to a podcast I recorded with Maurizio Fusillo, the creator of Caedmon, available here.

At Secret Cave, we’ve always had an obsession with the output of artificial intelligence. Across a variety of fascinating bots and other projects, it’s been shown that their artwork is more than worthy of scrutiny. Since the birth of the internet, and the entropic prevalence of technology over the past century, the capabilities of such bots has improved at a vast rate. It’s allowed certain older ideas, about the creation of art without emotion, to be explored in the depth they deserve.…   [continue reading]

SCP3 BONUS – “Other” Joe Lopez Interview

For early access to our upcoming game music podcast, The Sound Test, click here to check out our Patreon!

“Other” Joe Lopez is well-known by gamers for his work on The Angry Joe Show. His winning dynamic with “Angry” Joe Vargas, a close friend since middle school, is a large factor in the appeal of their YouTube channel. As an integral part of the show, his humorous observations and experienced criticism have made him beloved amongst fans. Lopez has helped Vargas to hone his characteristic tone since his earliest days with Blistered Thumbs.

As The Angry Joe Show has increased in popularity, it’s received significant backlash for a perceived laziness. …   [continue reading]