This interview is a feature from our second printed zine, Issue #2: Breath.
Following its release last year, A Hat in Time has been embraced by players and critics alike. Lauded as a love letter to the fading genre of 3D platformers, it’s a welcome slice of nostalgia. While that would be enough to ensure the game success, its developers have filled every corner with their own innovations. Because of this, A Hat in Time was among the most memorable titles of 2017.
Thanks to strong visual design, characters like Hat Kid and her adversaries are already a part of popular culture.… [continue reading]