The Last Guardian [FIRST IMPRESSIONS]

The Last Guardian
First Impressions

Concept
7/10

From its opening notes, it’s tough to discern exactly what the designers’ intentions were.  However, the game is clearly about teamwork and forming bonds.  Its unique approach of interacting with a very independent beast is compelling in the extreme.  Beyond that, it seems a slow and contemplative puzzle-platformer.  Under that lens, The Last Guardian is far from unique – even from the creators who made it.  While the ideas at play here are interesting and engaging, it’s admittedly a little thin on the ground.  Its minimalism sometimes undermines it, while also being a credit to its approach.  …   [continue reading]

ACME (04) – Sally O’Malley

4

Sally O’Malley
(a diamond unpolished, hurled into the ocean)

So, as Petey stood alone and cold in a bright chamber awaiting his vision of death, his mind wandered nostalgic paths – winding memory lanes that never ended.  All roads led to more precious reminisces, more tragic regrets.  He heard a sound from the adjoining room – a kind of klaxon, a kind of scream.  Reverberating with strange emphasis, it hit Petey’s ears piercingly.  He knew what it meant; whatever strange toy they had decided to invent, to crush him from all memory, was ready.  Petey hadn’t even been told what it was that would eventually destroy his continuing presence, and he certainly never had any idle dream for Immortality.  …   [continue reading]