The Last Guardian [FINAL IMPRESSIONS]

The Last Guardian
Final Impressions

Concept
8/10

The conceptual thrust behind The Last Guardian had me somewhat confused when I first reviewed it.  After a more complete experience it’s clear that my assumptions were right.  For example, the main themes permeating both its story and gameplay are teamwork and friendship.  To expertly explore those thoughts, Trico is a uniquely realised AI mechanic, which anchors the whole thing.  Bringing him to life must have been a daunting prospect in an age where artificial intelligence is so widely weak.  That they took to the task with such flair and determination is laudable in itself, and the end result is entirely one of a kind.  …   [continue reading]

Final Fantasy XV [FINAL IMPRESSIONS]

Hear the writers discuss this subject (and the whole Final Fantasy series) on the Secret Cave Podcast!

My first impressions of Final Fantasy XV came after a mere four hours of toe-dipping.  As a result it was quite naive, occasionally singing praises where it shouldn’t.  Conversely, there were many criticisms that weren’t exactly fair.  There’s much to comment on with this release, and the mix of emotions it can bring about in players is stark.  An equal portion of you is likely to utterly despise it as the side of you that loves it.  With both its successes and its mistakes, it constantly provokes a strong response.  …   [continue reading]

DOOM [FINAL IMPRESSIONS]

DOOM
Final Impressions

(all ratings are out of 10)

Concept
5

It’s not a particularly interesting idea to throw another Doom sequel at us, and it doesn’t even twist it that much on its head to make it a re-boot.  The idea of violent first-person shooting has an appeal, but a limited one.

British fellow consumes media and regurgitates back what you should think about it.
…   [continue reading]