ACME (08) – Ancestral Jottings

8

Ancestral Jottings
(in the lands before ACME)

Chipped rock flew through humid, bubbling air.  Disordered lines in cave walls connected and separated in haphazard heavy-handedness.  Architects of some new place, intangible and distant to even its benefactors, hacked with primitive bashers and scratchers; patterns even they didn’t understand.  This was when man still bawled its aimless evolutionary whines – a communication, but with all the lexical weight of bleats and barks.  Here, as language was beginning to grind into motion, so too were the first wild lunges made in the direction of creativity.

A beat rose up in the night, rolled out on rocks and animal skin. …   [continue reading]

Death of a Legend

Hear the writers discuss this subject on the Secret Cave Podcast!

It seems, as gamers, that Mario and his Mushroom Kingdom associates have been with us from the beginning.  Of course, they haven’t.  What’s important about Shigeru Miyamoto’s work on the Mario series is that it almost invalidated everything that came before.  With some, indeed many, exceptions, most that preceded it suddenly seemed like mere experimental prodding towards something of greater importance.  Perhaps i’m overstating Mario’s power but that’s, at least, how it seems on the wide open surface.  Having already set the watermark high with his first outings, he would only continue that trend for the decades ahead – reinventing the platforming genre at every turn and outclassing his peers with ease.…   [continue reading]