Secret Cave Office Chart [MARCH 2017]

This month’s playlist is much more varied than the February edition.  I tried a lot harder to make it a bit more representative of my overarching tastes.  That said, quite a lot of this material was new to me.  I’m finding that making these is helping me to discover a few things myself.  That, at the very least, makes it worth doing.  Overall, i’m really quite happy with this one.  However, I do have a couple of problems i’d like to iron out for April’s Office Chart.  For example, I feel the two halves are slightly too separate.  After a more upbeat opening, it’s quite a bit more chilled out by its conclusion.  …   [continue reading]

Final Fantasy XV [FINAL IMPRESSIONS]

Hear the writers discuss this subject (and the whole Final Fantasy series) on the Secret Cave Podcast!

My first impressions of Final Fantasy XV came after a mere four hours of toe-dipping.  As a result it was quite naive, occasionally singing praises where it shouldn’t.  Conversely, there were many criticisms that weren’t exactly fair.  There’s much to comment on with this release, and the mix of emotions it can bring about in players is stark.  An equal portion of you is likely to utterly despise it as the side of you that loves it.  With both its successes and its mistakes, it constantly provokes a strong response.  …   [continue reading]

The Last Guardian [FIRST IMPRESSIONS]

The Last Guardian
First Impressions

Concept
7/10

From its opening notes, it’s tough to discern exactly what the designers’ intentions were.  However, the game is clearly about teamwork and forming bonds.  Its unique approach of interacting with a very independent beast is compelling in the extreme.  Beyond that, it seems a slow and contemplative puzzle-platformer.  Under that lens, The Last Guardian is far from unique – even from the creators who made it.  While the ideas at play here are interesting and engaging, it’s admittedly a little thin on the ground.  Its minimalism sometimes undermines it, while also being a credit to its approach.  …   [continue reading]