Jenna Brown Interview: A Hat in Time, Illustration and Zines

This interviewย is a feature fromย our second printed zine,ย Issue #2: Breath.

Following its release last year,ย A Hat in Timeย has been embraced by players and critics alike. Lauded as a love letter to the fading genre of 3D platformers, it’s a welcome slice of nostalgia. While that would be enough to ensure the game success, its developersย have filled every corner with their own innovations. Because of this,ย A Hat in Timeย was among the most memorable titles of 2017.

Thanks to strong visual design, characters like Hat Kid and her adversaries are already a part of popular culture.…   [continue reading]

ACME: An Introduction

This ten-part fiction is currently being serialised in our zine. You can download a PDF of our first issue, featuring this part, here.

1

An Introduction
(welcome to the wonderful world of entertainment)

Petey stood perspiring, rubbing his porky and ill-defined pinkies together in angst, fearful but energized. Letโ€™s proceed to paint this picture with all the full wonder and respect it commands, for the room in which Petey shook โ€“ not entirely out of disturbance, but more anticipation โ€“ was so unlike any enclosed space you have ever entered. The only thing known to the average human, like you or I, that could even approach the decoration, architecture or general ambience of that cavernous chamber is what hallucinogenic drug users may find in an un-enclosed clearing.…   [continue reading]