Blood on the Goban: Exploring the Myths of an Ancient Art

This article is a re-formatted extract fromย Issue #1: Birth, which you can read more about here.

Go, in its impenetrable elegance, is quite possibly the oldest board game that still sees widespread play. A product of ancient China, its popularity in East Asia far surpasses that of chess. In comparison, Iโ€™ve heard Goโ€™s complexity equated with that of a war; opposing the self-contained battles fought on a chessboard. Though exaggerated, thereโ€™s some truth to that analogy, which has helped Go to maintain its appeal for over twenty-five centuries. In fact, it was once considered a founding art of the Chinese aristocracy.…   [continue reading]

Stefan Bohacek on AI and Pareidolia (SCP Mini)

This week, Benjamin brought out an SCP Mini based around his interview with Stefan Bohacek. As the founder of BotWiki, he’s someone with an impressive knowledge on the nature of artificial intelligence. In this video, he highlights an interesting phenomenon. Pareidolia is the force in our minds which makes us see faces in toast, or on the surface of Mars. When applied to interactionย with bots, it can have a profound impact on our perspectives. Despite knowing that an AI is a construct, with clear limits to its capability, we can easily project humanity onto them regardless.

However, the uncanny valley always snaps us out of it eventually.…   [continue reading]

Neural Network Art: From AI Nightmares to Alien Volcanoes

As we’ve seen from many Twitter bots, software is more than capable of creating captivating art.

But art created by neural networks moves past basic random patterns, using millions of source images, and AIs so advanced they can create surreal landscapes from scratch, paint portraits ofย dog-men and modelย alien volcanoes on planets we can’t closely observe.

In this post, I’m going to explain how neural networks โ€” software designed to emulate the human brain โ€” generate images, and speculate what that could mean for the future of art and entertainment.

…   [continue reading]