Rhys from Goldie Lookin Chain Interview

This article ties in to a podcast I recorded with Rhys from GLC, available here. I also previously interviewed his bandmate, Eggsy, which you can find here.

Last month, Goldie Lookin Chain released Fear of a Welsh Planet. It’s an album that continues their trend of hilarious, but relatable, hip-hop. To find out more on its creation, and the evolution of GLC across a lengthy career, I spoke to Rhys (also known as P. Xain). As the member responsible for almost all of the group’s music and production, he’s been deeply ingrained from their earliest beginnings.

Aside from Goldie Lookin Chain, Rhys has put out a number of intriguing solo releases.…   [continue reading]

Detectorists: A Quintessentially English Comedy

“Anything?”
“Fuck all.”

The opening dialogue of Detectorists is an expression of matter of fact disdain, which belies the deep passion Andy (Mackenzie Crook*) and Lance (Toby Jones) have for their hobby; in this case, metal detecting. Every philatelist, train spotter, bird watcher, pigeon fancier, weekend woodworker and, well, insert your hobby here ….. knows how it feels. You can’t explain it. You try, but the blank expressions prove you’re not getting through. You love what you do, and that’s all there is to it. Rewards? Very rare, but intensely satisfying; a penny black, a GW Moghul, a Green Winged Teal or that perfectly tight hand-cut dovetail will mean nothing to those around you but, inside, you’ll be doing the dance.…   [continue reading]

SCP3 #05 – Latvia

Click here to hear SCP3 #05 on YouTube.

Besides our formal interview guests, Benjamin and I have previously invited two other participants to join in this season. For our second episode, Conspiracy, we introduced March. In his appearance, March brought a new youthfulness to the show as he took us through his burgeoning obsession with conspiracy theories. In the following edition, Birds, MC Kat graced us with a female perspective for the first time. Both March and MC Kat will have regular slots across SCP3, along with a number of others as the season evolves.

We’ve been eager to test the dynamics between various guest combinations this time.…   [continue reading]

SCP3 #02 – Conspiracy

Click here to hear SCP3 #02 on YouTube.

In our previous season of podcasts, the focus shifted almost entirely toward interviews. Except for SCP2‘s opening and finale episodes, the series featured nothing but conversations with some of our influences. This was in stark contrast to SCP1, which instead took the form of structured talks between our writers. This time, we wanted to strike a balance between the two approaches. As a result, interviews will drop intermittently throughout this third season. Otherwise, it will consist of dialogues similar to SCP1. The key difference is a more casual and playful atmosphere.…   [continue reading]

SC Streamcast #01, Two SCP Minis and General Updates

It seems that I lied in my previous post, intended as a sort of temporary finale. The idea was for that to be the last piece on Secret Cave until Issue #1: Birth sees release. I had a feeling that wouldn’t be the case. Too many things have happened that require a small update on the site itself. So, while Benjamin and I keep working on the zine, I thought I’d put this out as timely housekeeping. Incidentally, before I move into other territory, work on the zine has been a mixed bag. We’ve been coming out with some very strong results lately, and I can’t wait to make them public.…   [continue reading]

Rockstar Retrospective: Grand Theft Auto III

Hear the writers discuss this subject on the Secret Cave Podcast!

As hopefully the first in a series of “Rockstar Retrospective” articles, I thought it prudent to start with their first 3D foray, Grand Theft Auto III.  Having recently earned the Platinum Trophy on this undoubted classic, I feel in a position to give it a fair and holistic overview.  A diminutive eleven years of age on its day of release, it helps that I hold such vivid memories of its initial impact too.  With that in mind, there’s plenty about the game that screams of bad design – almost in equal measure to the beautiful details found in every corner of the experience.  …   [continue reading]