Issue #2: Breath: General Updates and News #3

You can pre-order a physical copy of Issue #2: Breath here!

The next three weeks represent our final push before we publish Issue #2: Breath. Benjamin and I have been doing all we can in the background to make this zine special. We’ve worked hard to give our excellent submissions the formats they deserve, and we couldn’t be happier with the results.

However, we originally planned for a 2nd of April release date. Due to a number of circumstances, there will likely be a fortnight’s delay. The issue will still print in April, but we need the extra days in order to perfect the product. …   [continue reading]

SCP3 #13 – Goodbye

Click here to hear SCP3 #13 on YouTube.

Unfortunately, we’ve decided to bring our podcast to an end. There are several reasons why, ranging from audio quality to a greater concentration on our zine. It’s not over for good but, while we work on Issue #2: Breath, we simply can’t keep up a podcast as regularly as we’d like. We have some fun ideas for different formats in the future, but we need a little more time to develop them. In this final episode, Benjamin and I discuss our original intentions.

In the spirit of our first plans, we do still chat about a few pop culture gems too.…   [continue reading]

Issue #2: Breath: General Updates and News #2

You can find some more background on Issue #2: Breath here!

Since posts have definitely been slower here this year, I feel it’s only fair that we show why. We stated our heavier concentration on Issue #2: Breath in this previous post. But, with so much going on in the background, it’s about time we gave an update.

Several contributions have already come in, and received full page formats from Benjamin and I. Neither of us can believe the quality of submissions this time around, and we’ve tried to live up to that with our designs. Last week, we worked on a three-page spread exploring the art of Katrine Claassens.…   [continue reading]

Issue #2: Breath: General Updates and News

This year at Secret Cave, we’re changing our pace somewhat. Following the release of our first zine last year, we’ve already started work on a second issue. It’s important to us that Issue #2: Breath is an improvement in every possible way on our original venture. As such, certain elements of our output are likely to slow down until our estimated release date in April.

In no way does that mean our domain content will stop. In fact, Benjamin and I already have numerous drafts that we’re working on. However, we have made our next zine a conscious priority. Unfortunately, this is likely to have an impact on the amount of posts here.…   [continue reading]

SCP3 #02 – Conspiracy

Click here to hear SCP3 #02 on YouTube.

In our previous season of podcasts, the focus shifted almost entirely toward interviews. Except for SCP2‘s opening and finale episodes, the series featured nothing but conversations with some of our influences. This was in stark contrast to SCP1, which instead took the form of structured talks between our writers. This time, we wanted to strike a balance between the two approaches. As a result, interviews will drop intermittently throughout this third season. Otherwise, it will consist of dialogues similar to SCP1. The key difference is a more casual and playful atmosphere.…   [continue reading]

Forgotten Cave: Thoughts on an Alternate Universe

In his latest post, Benjamin wrote about the importance of archiving the internet. Reading it, it was alarming to learn just how much of the web fades quickly into void. Whenever a fledgling site finds itself in an eternally irretrievable tomb, it’s a surreal shame. Though many of these sites consist of nothing but abject posturing, it’s the equivalent of burning a printed page. Even worse is the notion that, in this metaphor, it would be the only remaining page on the planet with its unique content. Whether that page contains weak poetry, or sprawling and elegant prose, it’s symbolic of a loss that evokes death in its permanence.…   [continue reading]

The Myriad Talents of Doug Lussenhop

This article ties in to a podcast I recorded with Doug Lussenhop, available here.

Doug Lussenhop, also known as DJ Douggpound, is someone with far more output than many might expect. Mostly, he’s remembered as the editor who helped shape Tim and Eric Awesome Show, Great Job! into its distinctive and influential form. While his editing work represents a huge catalogue, it’s the tip of an incredibly intriguing iceberg. Lussenhop is never content to sit back, comfortable, in any one box. His creativity has branches in almost all forms of media, from music and writing to innovative live performances and apps.…   [continue reading]

No Man’s Redemption

No Man’s Sky is quite the heat magnet.  Indeed, there’s very little need for yet another article from some ripped-off geek-boy registering his disappointment.  Something else has even reared its head in backlash, inevitable and irritating in its aloof judgement.  I’m seeing so much defence of the game in a wholly uncritical, “well-I-still-like-it”, way that I can’t take it anymore.  Sean Murray’s probably relying on the defenders of the game to keep his misfired “labour of love” on track, and much of the hate has slipped into focused obscurity as gamers, one by one, give up on the screensaver that is No Man’s Sky.…   [continue reading]